

Use the terminal to extend the bridge, then do the same on the other end to access the East Area. The new security clearance will get you through the other door in here now. Leave the room, deal with the armoured zombie in front - aim for the head - and through the door straight ahead, looping back around to reception. Now grab the Electronic Chip security clearance from the dead arm poking out of a sleeping pod and combine it with your ID Wristband. There’s some Shotgun Shells in here, as well as a Flamethrower Regulator in the lockers. Follow the vent around until you drop down into the kitchen, then exit the kitchen and head to the door on your right. Head straight there through the dark corridor, ignore the zombies inside and get straight up the ladder. Your next stop is through the Cafeteria in the west. Next, go into the Security Room opposite and grab the Shotgun Shells and map. Make sure you have at least one healing item and some ammo on you as well. Once in Nest, go to the safe room at reception and make sure you put away any key items you’re carrying - you won’t need those here. Resident Evil 2 Remake S Rank guide for Leon A - Nest Lab You just need to run to the cable car now and flip the switch inside, setting a course for Nest. Once the cutscene has finished playing, you’ll be with Ada again. Head straight to the Incinerator Room and use the switch at the side of the door. Next we’re heading on to the final stretch: the labs. The room itself won’t get much use as either character unless you end up struggling during the boss battle, in which case Resident Evil 2’s modular difficulty will inevitably even the odds in your favor.If you followed Part 5 of our Resident Evil 2 Remake guide, you should be coming up to the Incinerator Room to rescue Ada.

The P-4 Level Testing Lab serves as the safe room before the third fight with G.

Otherwise, don’t count on the Server Room as a reliable safe room. It helps to clear out the Lounge entirely. The Server Room can be found on B2 of the eastern side of NEST, but the room the Lounge is connected to houses three zombies and two Lickers so be especially careful making your way in & out. X to worry about, both characters do end up fighting several Ivys.

The eastern Lobby connects to the Greenhouse where Leon will have to contend with Mr. After gaining access to the East Area, players can start using the Lobby as their Safe Room. The first NEST safe room is down at Reception right at the entrance.
